Children of Morta is an action RPG with roguelite elements centered around the Bergson family, a group of warriors protecting their home from an ancient evil known as the Corruption.
Instead of following a single hero, the game lets you experience the adventure through a family of seven playable characters. Each member has a different combat style, abilities and personality, making character selection an important part of every dungeon run.
The story combines fantasy adventure with themes of family, sacrifice, hope, uncertainty and loss. This gives the game more emotional weight than a typical dungeon-crawling action RPG.
The land of Rea is being consumed by a mysterious Corruption.
The Bergsons have protected their homeland for generations, but the growing darkness is becoming too powerful for one family member to handle alone.
As the Corruption spreads, the family must leave the safety of their home and venture into dangerous caves, dungeons and corrupted lands.
Every journey brings new enemies, discoveries and challenges.
The central theme isn't simply defeating evil. It is about how a family responds when everything they value is threatened.
One of Children of Morta's strongest features is its cast of playable heroes.
There are seven playable characters, each offering a distinct combat experience.
You can switch between heroes depending on the challenge and your preferred playstyle.
Different characters specialize in different approaches, including:
This variety encourages experimentation rather than relying on one character throughout the entire adventure.
Children of Morta uses procedurally generated environments, meaning dungeon layouts can change between runs.
A new attempt can therefore present different:
This makes failure part of the progression system.
Even when a run ends unsuccessfully, you can return home, improve your characters and prepare for another expedition.
The App Store description specifically highlights the game's procedurally generated dungeons, caves and lands.
Combat is built around quick action rather than slow turn-based battles.
You move through dangerous areas while fighting groups of enemies using:
Each family member feels different in battle, so learning their strengths can dramatically change how you approach a dungeon.
Switching between the Bergsons is one of the game's defining mechanics.
A melee-focused hero may be ideal when enemies surround you, while a ranged character can provide a safer approach from a distance.
This means the question isn't simply:
"How strong is my character?"
It's also:
"Which Bergson is best for this situation?"
Experimenting with the family roster adds considerable replay value.
Children of Morta combines individual character development with family-wide progression.
During your journey, you can improve:
The game's progression system is designed so that each run can contribute toward becoming stronger for future attempts.
This helps make unsuccessful runs feel meaningful rather than wasted.
One particularly interesting element is the way the Bergsons work together.
Improving one member of the family can contribute to the broader progression of the group.
This creates an important difference from conventional RPGs where only your currently selected character receives meaningful advancement.
The family itself becomes your progression system.
The world of Rea is filled with dangerous environments and mysterious locations.
Your adventures take you through:
Exploration is closely connected to combat, progression and story discovery.
The Corruption is the central threat facing Rea.
It isn't simply a conventional army of enemies.
It represents a growing darkness that is affecting the world and threatening the Bergson family's home.
As you progress, the conflict becomes increasingly personal.
The family isn't fighting simply because they are heroes.
They are fighting to protect their home and the people they love.
Children of Morta uses a distinctive 2D pixel-art style enhanced with handcrafted animation and modern lighting techniques.
The result combines classic pixel-art aesthetics with modern visual effects.
Characters are detailed enough to have their own personalities, while environments can feel expansive and atmospheric.
The visual design is one of the reasons the game works so well as a story-driven RPG.
Audio plays an important role in establishing the emotional tone.
The game uses narration, character sounds, combat effects and atmospheric music to give the Bergsons more personality.
App Store reviewers have particularly praised the narration and voice acting, with players highlighting how these elements strengthen the experience.
The narrator also helps maintain the story's connection between individual dungeon runs and the larger family narrative.
The iOS version now supports two-player online co-op.
Players can invite a friend using a shared code and fight through the Corruption together.
This addition significantly expands the game's replayability.
Instead of exploring Rea alone, two players can combine different Bergson abilities and create complementary combat strategies.
For example, one player can focus on close-range combat while the other provides ranged attacks.
The mobile version is presented as the Complete Edition.
Both:
are included in the main game and become available during play.
This means the mobile release provides substantially more content than a basic campaign-only version.
Ancient Spirits expands the Children of Morta experience with additional content connected to the game's fantasy world.
It gives returning players more reasons to revisit the game after progressing through the main adventure.
Paws and Claws adds additional family-oriented content and expands the home-life side of the Bergson experience.
It complements the combat-focused campaign by giving the family home greater importance.
Not everything happens inside a dungeon.
Between expeditions, the Bergsons return home.
These quieter moments help develop their relationships and personalities.
The contrast between peaceful family interactions and dangerous dungeon runs is one of the game's most effective storytelling devices.
It reminds you that the purpose of every battle is ultimately to protect the people waiting at home.
Children of Morta has been redesigned for mobile devices with:
The developers have also made several improvements to combat controls and aiming during later updates.
If you prefer physical controls, the iOS version supports compatible MFi controllers.
A controller can be particularly useful during longer dungeon sessions, especially when using characters that require precise movement and aiming.
Cloud Save allows players to share their progress between compatible iOS devices.
This makes it easier to continue playing when moving between an iPhone and iPad.
The game supports Game Center achievements, giving completion-focused players additional objectives beyond simply finishing the story.
Don't immediately settle on one character.
Try all available heroes and learn their strengths.
Enemies often have recognizable attack behaviors.
Understanding their patterns can help you avoid unnecessary damage.
Moving too aggressively into a room can leave you surrounded.
Special abilities are powerful, but using them at the wrong moment can leave you vulnerable.
Remember that progression isn't limited to your current character.
Family-wide upgrades can make future runs considerably easier.
Procedurally generated environments can contain valuable discoveries and rewards.
A failed run is part of the roguelite structure.
Return home, upgrade your heroes and try again.
Choose characters that complement each other's strengths when playing online co-op.
Area attacks can be extremely useful when facing multiple opponents.
Avoid getting surrounded whenever possible.
Don't waste your strongest abilities on weak enemies.
Some heroes perform best at close distance while others benefit from maintaining space.
Procedurally generated dungeons mean that rigid strategies aren't always effective.
Difficulty: Moderate to Challenging
Children of Morta is designed around repeated runs and gradual improvement.
The game becomes easier as you learn:
The roguelite structure means that mastering the game is partly about learning from previous failures.
Follow the Bergson family as they attempt to stop the Corruption and protect Rea.
Explore constantly changing environments filled with enemies and rewards.
Team up with another player and fight through the Corruption together.
Experience the main adventure alongside the included Ancient Spirits and Paws and Claws DLC.
Children of Morta stands out because its gameplay and story reinforce each other.
You aren't simply upgrading characters because the game requires it.
You're developing a family of heroes because the family is central to the story.
That connection gives progression more emotional meaning.
The App Store currently shows a 4.5/5 rating from 545 ratings in the U.S. listing, and Apple labels the game Editor's Choice.
Players have praised its artwork, combat, character variety, narration and progression system. Some reviews have also reported crashes or performance concerns on certain devices, so individual experience can vary.
| Feature | Details |
|---|---|
| Game | Children of Morta |
| Genre | Role-Playing / Action RPG |
| Developer | Playdigious |
| Platform | iPhone, iPad |
| Size | 1.4 GB |
| Age Rating | 13+ |
| U.S. Price | $6.99 |
| Playable Characters | 7 |
| Multiplayer | Online 2-player co-op |
| Game Center | Yes |
| Cloud Save | Yes |
| Controller Support | MFi |
| Art Style | 2D Pixel Art |
| Gameplay | Action RPG / Roguelite |
| Included DLC | Ancient Spirits + Paws and Claws |
The specifications and pricing reflect the current U.S. App Store listing.
The mobile version has received substantial post-launch support.
The 1.1.3 update added multiplayer mode, while also improving aiming assistance for ranged characters and fixing several issues.
The latest listed version is 1.1.4, released November 24, 2025. It includes improvements related to launch screens, frame-rate behavior and tablet interface placement.
This is important for players looking at the mobile version today because online co-op is now part of the experience.
Yes, especially if you enjoy a combination of action RPG combat, roguelite progression and character-driven storytelling.
The seven-character system provides plenty of variety, while procedural dungeons keep individual runs from feeling completely predictable.
The addition of online co-op also makes the mobile edition much more appealing for players who want to experience the adventure with a friend.
The strongest reason to play, however, is the relationship between the Bergsons.
Every dungeon run feels connected to the larger story of a family trying to protect its home.
Both games combine action combat and roguelite progression, but Children of Morta puts much more emphasis on a family ensemble and shared character progression.
Dead Cells focuses heavily on fast combat and individual runs, while Children of Morta combines roguelite gameplay with a stronger narrative and multiple playable heroes.
Diablo offers deeper loot-driven action RPG systems, while Children of Morta focuses more strongly on family relationships, story progression and roguelite dungeon runs.
Both blend action combat with strong storytelling, but Children of Morta expands the concept through seven playable family members and procedural runs.
This game is especially suitable for players searching for:
| Category | Rating |
|---|---|
| Combat | 9.3/10 |
| Story | 9.4/10 |
| Character Variety | 9.5/10 |
| Pixel Art | 9.7/10 |
| Progression | 9.3/10 |
| Replay Value | 9.4/10 |
| Mobile Controls | 9.0/10 |
| Co-Op | 9.2/10 |
| Overall | 9.4/10 |
Children of Morta succeeds because it combines satisfying action with a surprisingly emotional family story.
The Bergsons aren't simply interchangeable heroes. Each character has a distinct identity, combat style and role within the family, making the journey feel personal as well as challenging.
With seven playable characters, procedural dungeons, roguelite progression, pixel-art visuals, the complete DLC package and online two-player co-op, the iOS version offers a substantial adventure in a mobile-friendly format.
The current App Store reception is also strong, with a 4.5-star rating from 545 U.S. ratings and an Editor's Choice designation.
If you want a fantasy action RPG that combines dungeon crawling with meaningful characters and family-driven storytelling, Children of Morta is an excellent choice for iPhone and iPad.
Children of Morta is a story-driven action RPG with roguelite elements in which you control the Bergson family and fight the Corruption threatening the land of Rea.
There are seven playable Bergson family members, each with different abilities and combat styles.
Yes. The mobile version now includes two-player online co-op, allowing friends to play together using a shared code.
It is described as a roguelite RPG, combining procedural dungeon runs with persistent character and family progression.
Yes. The mobile Complete Edition includes Ancient Spirits and Paws and Claws.
Yes. It is available for iPhone and iPad through the App Store.
Yes. The iOS version supports compatible MFi controllers.
Yes. Cloud Save is supported between compatible iOS devices.
Yes. Game Center achievements are included in the mobile version.
The game has a moderate-to-challenging difficulty curve. Learning each hero, understanding enemy patterns and improving family upgrades are important to successful runs.
Yes. Storytelling is one of its major strengths, following the Bergson family as they fight to protect their home from the Corruption.
The Corruption is the supernatural threat spreading through Rea and driving the central conflict of the game.
Instead of building one protagonist, you develop an entire family of heroes. The combination of family storytelling, seven playable characters and roguelite dungeon runs gives the game its distinctive identity.









