The game combines classic point-and-click adventure gameplay with visual-novel storytelling, investigation, interrogation and puzzle elements. The current iOS version lets players try the beginning of the adventure before unlocking the full game.
The unusual world is populated by anthropomorphic animals, but the mystery itself takes inspiration from classic film noir. Expect shady characters, suspicious conversations, hidden clues, dangerous criminals and plenty of dark humor.
| Feature | Details |
|---|---|
| Game | Chicken Police: Try & Buy |
| Full Game | Chicken Police – Paint it RED! |
| Genre | Adventure / Detective / Point-and-Click |
| Setting | Clawville |
| Developer | The Wild Gentlemen |
| Mobile Publisher | HandyGames / THQ Nordic Mobile |
| Platforms | iPhone and iPad |
| Category | Adventure |
| Age Rating | 13+ |
| Size | About 1.3 GB |
| Players | Single-player |
| Languages | English + 7 more |
| Gameplay Style | Investigation, dialogue, exploration, interrogation and puzzles |
| Characters | 30+ voiced characters |
| Spoken Dialogue | More than 8 hours |
| Cutscenes | 20+ |
| Business Model | Free Try & Buy with in-app purchases |
The current App Store listing identifies the game as an adventure title for iPhone and iPad and highlights more than 30 voiced characters, over eight hours of spoken dialogue, more than 20 cutscenes, clues, collectibles and a complex interrogation system.
Sonny Featherland and Marty MacChicken were once a legendary detective duo.
Years later, their partnership has fallen apart. Sonny is no longer the detective he once was, while Marty has continued to maintain his reputation.
A strange case brings the two back together.
What starts as an unusual investigation gradually develops into a much larger mystery involving the inhabitants and hidden power structures of Clawville.
The story deliberately combines serious crime-noir themes with absurd animal characters, creating a setting that is both funny and surprisingly dark.
Clawville is one of the most important parts of the experience.
Instead of moving through a conventional action-game world, you'll investigate locations, speak with residents and examine objects for information.
The game features more than 30 locations that can change as the story progresses.
When visiting an area, don't immediately leave after finding the obvious clue.
Look around.
Talk to everyone.
Examine interesting objects.
Return to locations after important story events.
Optional conversations can provide additional background information and sometimes help you understand characters more clearly.
The basic investigation loop is:
Explore → Observe → Question → Investigate → Collect Clues → Interrogate → Connect Information → Advance the Case
The game is dialogue-heavy, so paying attention to conversations is much more important than reflexes.
If you're looking for a fast-paced action game, this isn't the main focus.
If you enjoy detective stories, mystery adventures and character-driven games, the investigation system is where much of the experience comes from.
When entering a new location, move the cursor around the environment.
Look for:
Don't assume the first obvious object is the only thing worth examining.
Some characters may initially appear unimportant.
Speak to them anyway.
Conversations can reveal:
The game contains more than 30 fully voiced characters, making conversations one of the central parts of the experience.
If you're unsure what to examine, the game provides an eye-style interaction indicator that can reveal points of interest.
Don't be afraid to use it.
A detective game should test your ability to connect information, not force you to click every pixel on the screen.
Dialogue is arguably the most important source of information.
Listen for:
Sometimes a seemingly casual sentence becomes important later.
Interrogations are one of the game's defining mechanics.
When questioning a suspect, you are given different questions or approaches.
The objective isn't simply to ask everything available.
You want to select questions that are relevant to the information you already have.
The interrogation system evaluates your questioning choices, making these sequences more interactive than ordinary dialogue.
Review what you already know.
Ask:
Don't rush.
Think about the character's previous statements.
If the person has already provided information, use it when deciding what to ask next.
A useful approach is:
Listen → Identify contradictions → Ask targeted questions → Compare answers → Follow new leads
Avoid treating every interrogation like a guessing game.
Instead, approach it as a conversation where you're trying to establish whether the suspect's story makes sense.
Clues generally come from several sources:
Talking to people can reveal information about suspects and locations.
Environmental objects may provide evidence or background details.
Written material can reveal names, relationships or events.
Suspects may reveal information that changes your understanding of the case.
Returning to familiar locations can sometimes produce additional dialogue or interactions.
One of the easiest mistakes is assuming you will remember every name and relationship.
There are many characters in Clawville.
When you discover something important, mentally categorize it:
Person → Relationship → Location → Claim → Evidence
For example:
Character A → knows Character B → works at Location C → claims X → evidence suggests Y
This makes complicated conversations much easier to follow.
A useful detective habit is to investigate an area thoroughly before leaving.
Before moving on, ask:
The game's point-and-click structure rewards curiosity more than speed.
One of the most useful habits for completing the investigation thoroughly is revisiting locations.
Story progression can change what characters say or what interactions become available.
Optional conversations can also add additional context.
If you're interested in discovering as much dialogue and world-building as possible, don't treat previously visited locations as permanently finished.
The game includes collectibles alongside its main investigation.
If you're aiming for a more complete playthrough, explore carefully instead of focusing only on the next story objective.
Check environments for objects and information that aren't necessarily required to advance the main case.
Chicken Police isn't built around extremely difficult puzzles.
The larger challenge comes from understanding the story and connecting information.
When you're stuck:
Don't assume every obstacle requires a complicated puzzle solution.
Sometimes the solution is simply finding the next piece of information.
The investigation is occasionally broken up by smaller gameplay sequences.
These include activities such as shooting-gallery challenges and other short interactive moments.
Treat them as breaks from the dialogue-heavy investigation rather than the central gameplay system.
The game is intentionally narrative-driven.
Its combination of visual-novel elements and classic adventure gameplay means that much of your progress comes from:
The game reportedly contains more than eight hours of spoken dialogue, so rushing through conversations means missing a significant part of the experience.
Even characters who don't appear central to the case can provide useful information or memorable dialogue.
If an object can be interacted with, there's a reason to investigate it.
Dialogue frequently contains information that becomes useful later.
During interrogations, base your questions on what you've already learned.
New story developments can change conversations and interactions.
This isn't a game where rushing improves your score.
If you can't identify an interaction, use the game's visual assistance instead of repeatedly clicking everywhere.
The mystery is designed to unfold gradually. Avoid skipping conversations simply to reach the next location.
You may miss optional conversations or clues.
A character who seems unimportant can still provide useful information.
You can easily lose track of relationships and motives.
Use the information you've already collected.
Contradictions are often more useful than direct answers.
Story progression can change available interactions.
The game's identity comes from its unusual combination of gritty noir and anthropomorphic animals.
The world looks deliberately strange: recognizable crime-noir imagery is mixed with animal characters, creating a visual style that makes Clawville immediately distinctive.
The original game has also been noted for its noir atmosphere, writing, voice work and unusual presentation.
The soundtrack and voice performances are particularly important because so much of the game is built around conversations.
Although the animal characters give the game a comedic appearance, the story deals with mature crime themes.
The current mobile listing is rated 13+, and external descriptions note elements including violence, guns, drinking, smoking references and strong language.
So despite the humorous premise, this isn't really a children's detective game.
The current iOS title is specifically called Chicken Police: Try & Buy.
The App Store describes it as a free starting experience with in-app purchases. Players can begin the investigation and unlock the full game to continue the mystery.
This is worth mentioning clearly on the page because the older standalone iOS listing for Chicken Police – Paint it RED! is a separate paid App Store listing.
The current iOS Try & Buy listing reports:
Chicken Police is much closer to a detective visual novel and point-and-click adventure than a traditional action game.
Most of your time is spent:
The interrogation system provides some of the game's most interactive moments, while the unusual noir setting and character writing provide much of its personality.
If you prefer action-heavy detective games, the slow pace may feel unusual. If you enjoy story-rich mystery adventures, the dialogue-heavy structure is central to the experience.
The original game has also received strong critical and player reception on other platforms; Steam currently lists it with a Very Positive rating based on more than 1,600 reviews.
It is a mobile detective adventure based on Chicken Police – Paint it RED!, combining noir storytelling, point-and-click exploration, interrogation and visual-novel elements.
The Chicken Police are Sonny Featherland and Marty MacChicken, a former detective duo brought back together to investigate a strange case in Clawville.
The story takes place in the fictional noir city of Clawville.
Its atmosphere can become dark and its story involves crime and mature themes, but its primary genre is a narrative detective adventure rather than conventional horror.
The game contains more than eight hours of spoken dialogue, while the complete playtime varies depending on how thoroughly you explore locations and conversations.
Yes. It combines point-and-click investigation with puzzles, interrogation sequences and smaller interactive challenges.
The game features more than 30 unique, fully voiced characters.
Yes. The current Try & Buy version supports iPhone and iPad.
The Try & Buy version is free to download with in-app purchases and allows players to try the game before unlocking the full experience.
The current App Store listing gives the Try & Buy version a 13+ rating. The story includes crime, violence and other mature themes, so parents should check the current rating and content information before allowing younger players to play.









