Yes, Your Grace is a choice-based medieval RPG centered on ruling a kingdom rather than controlling a traditional warrior.
You are King Eryk, ruler of Davern. Your responsibilities extend far beyond sitting on the throne. Every turn brings new problems to your court, and you must decide which requests deserve your limited resources.
A villager might need assistance defending their home. A noble might demand a favor. A family member may face a personal crisis. Meanwhile, your kingdom must prepare for an approaching war.
There is rarely enough gold, food, troops, or goodwill to satisfy everyone.
The challenge is deciding who to help, who to disappoint, and what consequences you are willing to accept.
Davern is a medieval kingdom surrounded by uncertainty.
King Eryk must protect his people while dealing with ambitious lords, mysterious forces, family problems, and the growing threat of conflict.
The world of Yes, Your Grace draws inspiration from Slavic folklore, incorporating monsters, supernatural elements, and arcane practices into its medieval setting.
As king, you are responsible for guiding Davern through this dangerous period.
Your decisions influence the kingdom, your relationships, your family, and your preparations for the coming battle.
The heart of Yes, Your Grace is its kingdom management system.
Each turn, petitioners enter your throne room and explain their problems. You must decide whether to provide assistance or conserve your resources for issues that may be more important later.
Resources are limited, meaning that generosity has a cost.
Helping one person could leave you without enough supplies for another problem.
Ignoring a request may save resources but create consequences later.
This creates a constant balancing act between compassion, survival, politics, and strategy.
The throne room acts as the central hub of the game.
Petitioners arrive with requests ranging from serious political matters to surprisingly humorous personal problems.
Some visitors genuinely need help.
Others may be trying to manipulate the king.
Some requests can affect the stability of the kingdom, while others introduce new characters and storylines.
The throne room therefore becomes much more than a menu screen—it is where many of the game's most important decisions begin.
One of the defining features of Yes, Your Grace is its choice-driven storytelling.
You will frequently face situations where there is no perfect answer.
You may have to choose between:
The game encourages you to consider the long-term consequences of seemingly small decisions.
Resources are essential to keeping Davern functioning.
Because supplies are limited, every decision must be considered carefully.
A king who gives everything away may become beloved by his people but find himself unable to prepare for war.
A ruler who refuses too many requests may preserve resources but lose the support of the population.
The game therefore turns resource management into a moral and political challenge.
King Eryk's responsibilities are not limited to the kingdom.
His family plays an important role in the story, and family members experience their own personal struggles.
You must support them, make decisions about their futures, and sometimes choose between family interests and the wider needs of Davern.
These relationships give the story a more personal dimension and make the throne feel like a burden rather than simply a position of power.
Surviving the coming conflict requires more than an army.
You need allies.
Lords and kings have different personalities, motivations, and expectations. Winning their support can require satisfying their demands or making difficult compromises.
Some requests may involve questionable actions, forcing you to decide how far you are willing to go to strengthen an alliance.
Diplomacy in Yes, Your Grace is therefore closely connected to your moral choices.
An approaching battle provides an important strategic objective.
You need to prepare your kingdom and secure enough support to survive the conflict.
That means managing resources, strengthening relationships with powerful figures, and hiring specialists who can contribute to your preparations.
Your earlier decisions can influence how prepared Davern is when the time for battle arrives.
The king can hire different specialists to help manage the kingdom.
These include:
Choosing how to use these specialists is another part of managing the kingdom.
Yes, Your Grace features a colorful cast of characters who visit the throne room.
Some are determined villagers looking for assistance.
Others are nobles, political figures, family members, soldiers, or unusual characters with their own stories.
Many encounters are designed to make you remember the person behind the request rather than simply seeing them as a resource-management problem.
This character-driven approach is one reason the game feels closer to an interactive medieval story than a conventional strategy game.
The game progresses through a sequence of turns or weeks in which the king handles new situations.
A typical cycle involves:
As the game progresses, the consequences of earlier decisions become increasingly important.
The most interesting decisions are often not immediately obvious.
A decision that appears helpful today could create a problem several turns later.
Likewise, refusing a request may initially seem harsh but could leave enough resources available for a much more serious threat.
This creates a game where players are constantly thinking ahead.
New players should avoid trying to satisfy every petitioner.
You simply do not have enough resources to solve every problem.
Instead, consider the importance of each request and the possible consequences.
Experienced players should think about the kingdom as a connected system.
A decision involving one character may influence another relationship later.
Military preparation affects diplomacy.
Diplomacy affects your ability to prepare for war.
Resource management affects how generously you can respond to villagers.
Family decisions can affect the emotional and political side of the story.
The strongest strategy is therefore not simply accumulating resources. It is understanding which resources and relationships matter most at each point in the story.
Not every request deserves the same level of attention.
Avoid spending all your available resources on minor problems.
A small shortage today can become a major problem later.
Preparing for war is important, but completely neglecting your people can create other problems.
Strong alliances can be essential when major conflicts arrive.
Family decisions should not be treated as optional side content.
The members of King Eryk's family have their own stories and problems, and supporting them contributes to the game's narrative.
At times, however, family interests may conflict with political priorities.
Those moments are where the game's choice-based design becomes particularly meaningful.
When dealing with lords and kings, consider both the immediate benefit and the long-term relationship.
A favor may help secure an alliance but could come with an uncomfortable cost.
Not every alliance requires you to agree to every demand.
Understanding the personalities and motivations of political characters is therefore an important part of successful rule.
Difficulty: Moderate
Yes, Your Grace is not mechanically difficult in the same way as a fast-paced action RPG.
Its challenge comes from decision-making.
Players must manage limited resources while dealing with unpredictable situations and long-term consequences.
The game is especially challenging when several important problems appear at the same time and there is simply not enough available support to solve everything.
The game's pixel-art presentation creates a distinctive medieval atmosphere.
Its visual style contrasts serious political problems with humorous characters and unusual situations.
The result is a world that can be charming one moment and surprisingly dramatic the next.
The Slavic folklore inspiration also gives Davern a different identity from the standard medieval fantasy setting.
Yes, Your Grace uses pixel-art visuals to create its medieval world.
Characters, environments, throne-room scenes, and events are presented in a deliberately stylized format that supports the game's story-focused approach.
The art direction is particularly effective at giving individual petitioners and important characters recognizable personalities.
The presentation is designed to support the game's storytelling rather than distract from it.
Dialogue, character interactions, visual scenes, and the progression of events all contribute to the feeling that you are managing a living kingdom.
The primary experience is a single-player story-driven kingdom management RPG.
The focus is on:
Game Center is supported, including achievements.
Yes, Your Grace has replay value because decisions can lead to different situations and outcomes.
Players may want to revisit the game to experiment with different choices, manage resources differently, or explore alternative story outcomes.
However, the strongest reason to replay is not grinding or collecting—it is seeing how a different style of leadership changes the experience.
The iOS version is published by Noodlecake Studios and is available for iPhone and iPad.
The current App Store listing requires iOS 11.0 or later and iPadOS 11.0 or later. It is also listed for compatible Macs with an Apple M1 chip or later and Apple Vision devices. The app size is approximately 1 GB.
The game supports English, French, German, Japanese, Polish, Russian, Simplified Chinese, and Traditional Chinese.
Yes, Your Grace uses a try-before-you-buy model.
The beginning of the game can be played for free. A one-time in-app purchase unlocks the complete adventure with no advertising.
The current US App Store listing shows the Full Game at $4.99.
This makes the game different from many mobile RPGs that rely on recurring purchases, energy systems, or frequent advertisements.
The App Store's version history notes that offline play was added in version 1.0.93.
That makes the mobile version convenient for players who want to continue managing Davern without requiring a constant internet connection.
The listed version history includes multiple bug fixes, performance improvements, localization changes, and the addition of offline play.
Version 1.0.95 added Italian, Spanish, and Brazilian Portuguese support, while earlier updates included offline play and various fixes. The currently listed version history reaches back to the January 2024 launch.
| Detail | Information |
|---|---|
| Game | Yes, Your Grace |
| Genre | Roleplaying |
| Subgenre | Kingdom Management / Choice-Based Adventure |
| Developer | Brave At Night |
| Mobile Publisher | Noodlecake Studios Inc. |
| Platform | iPhone, iPad |
| iOS Requirement | iOS 11.0 or later |
| iPad Requirement | iPadOS 11.0 or later |
| App Size | Approximately 1 GB |
| Age Rating | 13+ |
| Player Mode | Single-player |
| Game Center | Yes |
| Achievements | Yes |
| Offline Play | Yes |
| Full Game Price | $4.99 US listing |
| Ads | No |
| Languages | English + 7 more |
The technical details are based on the current Apple App Store listing.
Yes, Your Grace has received particularly strong player feedback on the App Store.
The current US listing shows a 4.8 out of 5 rating from approximately 6.3K ratings and an Editors' Choice designation.
Player feedback highlights the game's story, character relationships, decision-making, and kingdom-management concept. Some reviews also mention that players would like more choices or additional content, while others have reported save-related issues in their experience.
This game is especially suitable for players who enjoy:
Yes, Your Grace may not be the best fit for players who want:
Its focus is on decisions, management, storytelling, and consequences.
Players who enjoy Yes, Your Grace may also enjoy:
Traditional RPGs usually place the player in the role of a hero who explores the world, fights enemies, collects equipment, and develops abilities.
Yes, Your Grace puts you in a different position.
You are already the ruler.
Your weapon is not primarily a sword or spell—it is your ability to make decisions.
Instead of personally fighting every enemy, you manage the people and resources that determine whether your kingdom can survive.
This makes Yes, Your Grace closer to a combination of RPG, kingdom simulator, interactive story, and resource-management game.
The game's greatest strength is the way it makes leadership feel like a series of difficult compromises.
There is rarely enough time or resources to make everyone happy.
A good king cannot simply say yes to every request.
Sometimes protecting the kingdom means disappointing a villager. Sometimes securing an alliance requires an uncomfortable compromise. Sometimes family needs must compete with political priorities.
That constant tension gives the game its identity.
Overall Rating: 9/10
Story: 9.5/10
Decision System: 9/10
Kingdom Management: 9/10
Characters: 9/10
Atmosphere: 9/10
Replay Value: 8/10
Mobile Experience: 9/10
Yes, Your Grace is an excellent choice for players who want something more thoughtful than a conventional mobile RPG.
Its combination of kingdom management, resource decisions, family drama, political alliances, medieval fantasy, and choice-driven storytelling creates a distinctive experience.
The central question is never simply whether you can win.
It is whether you can rule wisely when there is not enough to give everyone what they want.
The current App Store reception is strong, with a 4.8/5 rating from around 6.3K ratings and an Editors' Choice designation. The iOS version also offers a free beginning, a $4.99 one-time full-game unlock in the US listing, no ads, offline play, and Game Center achievements.
If you enjoy medieval kingdom games, choice-based RPGs, story-driven adventures, resource management games, and political strategy, Yes, Your Grace is a game worth exploring.
Yes, Your Grace is a medieval kingdom management RPG where you play King Eryk of Davern and make decisions about your people, family, resources, alliances, and upcoming war.
Yes. The game is available on iPhone through the Apple App Store.
Yes. The game is designed for both iPhone and iPad.
The beginning can be played for free. The complete game requires a one-time purchase.
The current US App Store listing shows the full-game unlock at $4.99.
No. The App Store listing specifically states that the full game has no ads.
Yes. Offline play was added in version 1.0.93 according to the App Store version history.
The main gameplay revolves around listening to petitioners, deciding who to help, managing limited resources, supporting your family, building alliances, hiring specialists, and preparing for war.
You play as King Eryk, the ruler of the medieval kingdom of Davern.
Yes. Apple currently categorizes the game under Roleplaying, while its gameplay also incorporates kingdom management and choice-based adventure mechanics.
Combat is primarily represented through kingdom and military preparation rather than traditional direct character combat. The king must prepare for an upcoming battle by managing resources, alliances, and military support.
Player decisions can influence the progression and outcomes of the story, giving the game replay value for players who want to explore different choices.
Yes. The App Store listing confirms Game Center support and achievements.
The current listing requires iOS 11.0 or later on iPhone and iPadOS 11.0 or later on iPad.
The current App Store listing reports an app size of approximately 1 GB.
Instead of making you control a traditional adventurer, the game puts you in the position of a king. Your main tools are decision-making, diplomacy, resource management, and leadership.









