In Knock Away 3D, your cannon is positioned below a platform filled with objects. Your objective is to knock every target off the platform.
The game begins with relatively light wooden objects before introducing heavier materials and taller arrangements. Because ammunition is limited, simply shooting at the nearest object is not always the most efficient approach. Finding the right angle and target can create chain reactions that clear several objects with a single shot.
There are no time limits, so the game encourages players to slow down, inspect the arrangement, and carefully plan each shot.
The cannon is your main tool. Aim toward the platform and fire cannonballs at the objects you want to knock down.
The challenge isn't simply hitting a target. You need to consider what happens after impact and whether falling objects will affect the rest of the stack.
Objects react to hits and can tumble from the platform. A carefully placed shot can cause several objects to fall together, making physics an important part of solving the levels.
Every level gives you a limited number of shots, making ammunition management one of the most important parts of the game.
A successful player isn't necessarily the one who shoots fastest. It is the player who gets the most value from each cannonball.
The game introduces different materials as you progress.
Wooden crates are relatively light, while ceramic pots and iron barrels require more consideration because of their greater durability and weight.
Later arrangements can contain taller towers and more heavily stacked targets. This creates more opportunities for chain reactions but also makes poor shots more costly.
The App Store description also highlights cannon upgrades and additional ammunition types as part of progression.
The biggest mistake is firing immediately.
Take a moment to look at the complete arrangement. Identify objects that appear to support several others and consider whether hitting them could make multiple targets fall.
Because there is no timer, patience is an advantage.
The most efficient shots can remove several objects at once.
Instead of focusing only on the object directly in front of your cannon, look for a position where the impact can destabilize an entire section of the stack.
A single successful chain reaction can save several shots.
When objects are stacked, think about how the entire structure is supported.
A shot against a strategically important lower object can sometimes have a much larger effect than hitting a top object that falls by itself.
The trajectory of your cannonball matters.
Before firing, imagine the path from the cannon to the target and what should happen after impact. A slightly different angle can determine whether one object moves or an entire group starts tumbling.
If a shot only moves one object slightly without improving your position, it may not be worth taking.
When ammunition is limited, prioritize shots that either remove targets or create a clear opportunity for the next shot.
The game introduces heavier objects such as iron barrels later in progression. These targets can require more precise and repeated strikes.
Don't assume that the same approach that worked against lightweight wooden crates will work equally well against heavier materials.
A target doesn't necessarily need to be destroyed directly by the cannon.
If hitting one object causes another to fall and knock down additional targets, you can clear the platform more efficiently.
Think of your cannonball as the beginning of a reaction rather than simply a projectile aimed at one target.
Sometimes the first shot is not about clearing the level. It may be about changing the arrangement so that your following shots become easier.
If a stack is awkwardly positioned, use the first shot to create a better setup rather than repeatedly attacking the hardest object.
When a shot doesn't work, don't simply repeat it.
Look at what actually happened. Did the object move less than expected? Did another object block the reaction? Was the angle too shallow?
Adjust one variable at a time and try again.
The App Store specifically challenges players to clear platforms with as few shots as possible.
Therefore, efficiency is a useful personal goal even when a level can technically be completed with several extra shots.
Once the stacks become more complicated, think in terms of cause and effect.
Instead of asking:
“Which object should I hit?”
ask:
“Which hit will cause the largest change to the platform?”
This small change in thinking makes the game much easier to approach.
For example, if several objects are stacked vertically, a shot that destabilizes the lower section may produce a much bigger result than a direct hit on the highest target.
Wooden targets are introduced as relatively lightweight objects. They are useful for learning the basic aiming and physics systems.
Ceramic objects add another layer of difficulty because they are heavier and can require more hits to break.
Iron barrels provide a tougher challenge. Their weight and durability make shot placement particularly important, especially when they are positioned within larger stacks.
The progression gradually changes both the materials and the structure of the targets.
The game moves from simpler wooden arrangements toward ceramic workshops and iron fortresses, while the stacks become taller and more demanding.
This means your strategy needs to evolve alongside the levels. Early stages teach basic aiming, while later stages place greater emphasis on understanding weight, positioning, and chain reactions.
Knock Away 3D is easy to understand but can become more challenging as the target arrangements become more complicated.
The controls and objective are simple, while the puzzle difficulty comes from limited ammunition, object placement, weight, and choosing an effective impact point. The absence of a timer means players can concentrate on solving the arrangement rather than reacting under time pressure.
| Feature | Details |
|---|---|
| Game | Knock Away 3D |
| Developer | Solid Games |
| Category | Casual |
| Platforms | iPhone, iPad |
| Age Rating | 4+ |
| Requires | iOS 15.0 or later |
| Size | 198.6 MB |
| Price | Free |
| Monetization | Advertising and in-app purchases |
| Languages | English plus 13 additional languages |
The current App Store listing identifies Solid Games as the developer and lists the game as a free casual title with advertising and in-app purchases.
Knock Away 3D is a casual physics puzzle game where you use a cannon to knock objects off platforms while managing a limited number of shots.
Aim the cannon at the stacked objects and fire. Your goal is to remove every target from the platform while using your ammunition efficiently.
No. The App Store description specifically states that there are no time limits, allowing players to study the platform and plan their shots.
The game features wooden crates, ceramic pots, iron barrels, and other stacked objects.
Yes. The App Store listing mentions cannon upgrades and unlockable ammunition types.
Yes. The game is listed as free on the App Store, with advertising and optional in-app purchases.
The current listing supports iPhone and iPad and requires iOS/iPadOS 15.0 or later.
The current App Store age rating is 4+.
Knock Away 3D takes a very simple idea and turns it into a relaxing physics puzzle: aim, fire, knock objects down, and clear the platform.
The most important skill isn't firing quickly. It's learning to recognize how the objects are arranged and finding the shot that produces the biggest reaction. As the game introduces heavier materials and taller stacks, careful planning becomes increasingly valuable.
For players who enjoy cannon games, physics puzzles, destruction games, casual puzzle games, aiming challenges, and satisfying object-smashing gameplay, Knock Away 3D offers a straightforward experience with room for more thoughtful shot planning.









