Destructible Environments: Battles take place in large, 3D arenas with dynamic environmental destruction, where powerful attacks can level buildings or crater the landscape.
Combat Mechanics: The game introduces new systems like the Skill Count, Revenge Counter, and Vanishing Assaults to deepen the classic high-speed arena brawling.
Cost System: For balanced competitive play, characters are assigned "costs" (e.g., Ultra Instinct Goku has a higher cost than Yamcha), limiting the power level of a five-person team in specific modes.
Episode Battles: A story mode where you experience the series from the perspective of eight different characters (such as Goku, Vegeta, and Frieza). It includes "What If" scenarios where player choices or battle performance can branch the story into alternate timelines.
Custom Battles: A creative mode that allows players to design their own fight scenarios with specific win conditions and dialogue, which can then be shared online.
Multiplayer: Supports both online ranked matches and local split-screen multiplayer (though local play is limited to the Hyperbolic Time Chamber stage).
The game is praised for its visual fidelity, capturing the look of the anime with modern effects, and for maintaining the "unbalanced" but fun feel of the original series.
Published by
Bandai Namco Entertainment America Inc.









