Procedurally generated dungeons. Optional permadeath. Skill-based combat.
Micro transactions are just donations with cool cosmetic rewards like camera perspectives (top down, TPP, FPP), camera filters, character customization and bloodbath mode. There are also some qol features like faster unlocks and a shared item stash.
Hobby project made by one guy (me). I spent quite a few years on it already. No huge corporations involved, unless we count the games like diablo, that inspired it :)
You can create your own class, nothing is locked, play as a fire mage wielding a two handed sword or a necro archer.
Share your builds, get your questions answered and find people to play with on my discord channel! Link is in main menu. You can also use it to report bugs, suggest improvements and see the latest updates.
There is a vast number of options to choose from when it comes to spells, weapons, abilities and masteries. You can create a ton of builds and constantly find new ways of crushing your enemies!
This game is under ACTIVE DEVELOPMENT, I have many updates planned for it. I'd appreciate any feedback, it will be a really huge help in further development. Check out my twitter for constant updates and share your thoughts via email at bartlomiejmamzergames@gmail.com
- Story mode!
- Legendary items!
- Sound/Music redesign.
- Dual wielding.
- action RPG
- skill based gameplay
- offline game
- hardcore permadeath mode for roguelike fans
- procedurally generated dungeons
- gamepad support
If you're looking for a roguelike action rpg offline game give this a try!
In short it's a diablo like with skill based real-time combat, looting, RPG character builds, procedurally generated dungeons and roguelike style permadeath.