Street Fighter: Duel, specifically the European/Global version published by A PLUS Japan.
Unlike the traditional 1v1 fighting games the franchise is known for, this is a mobile idle RPG that focuses on strategy and team composition.
### **Game Overview**
* **Genre:** Idle RPG / Action-Strategy / Gacha
* **Core Concept:** Players collect and recruit iconic fighters from the Street Fighter universe (Ryu, Chun-Li, Ken, M. Bison, etc.) to form teams and progress through a story-driven campaign.
* **Gameplay:** Battles are largely automated, but players strategically time **Super Combos** and **EX-Moves**. It features a light strategy system where elemental factions (Wind, Thunder, Flame, etc.) provide bonuses or counters.
### **Key Features**
* **Roster:** Features over 40 collectible legendary characters, each with unique signature moves and roles (Tank, Assassin, etc.).
* **Idle System:** Players earn resources and experience even while away from the game, allowing for constant progression without active grinding.
* **Game Modes:** * **Story Mode:** An original adventure following Ryu and Ken as they investigate a conspiracy.
* **PvP Arena:** Compete against other players to climb the leaderboards.
* **Guild Battles:** Join a guild to spar with friends and take down powerful bosses.
* **QTE Combo System:** Players can chain together fighter abilities in a "Quick Time Event" style to unleash devastating damage.
### **Technical Details**
* **Developer/Publisher:** A PLUS Japan (for the EU/MENA version).
* **Monetization:** Free-to-play with gacha mechanics (spending currency to "summon" new fighters) and in-app purchases.
* **Visuals:** Updated 2D/3D stylized art that mimics the classic look of the franchise while being optimized for mobile.
### **Recent Status (2026)**
The game continues to be supported with seasonal events, limited-time fighter collaborations, and regular updates to the character roster, maintaining its place as a popular entry in the mobile RPG space.