That combination makes Duckdoku more than a simple matching game. Each move changes the possibilities around it, so careful deduction is the key to solving the harder boards.
Duckdoku is a logic puzzle game from Solid Games that replaces traditional Sudoku numbers with hidden ducks and colorful blocks.
The basic controls are simple. A single tap marks a tile as a safe location where there is no duck, while a double-tap flips a tile and reveals a duck. The challenge is making those decisions without creating an impossible situation later in the puzzle.
As the levels progress, the boards become larger and the colored regions become more complicated, increasing the number of relationships you need to track.
The central objective is to determine which tiles contain ducks.
Unlike conventional Sudoku, you're not looking for numbers. Every decision is based on the position of potential ducks and the restrictions imposed by the board.
Every row must contain exactly one duck.
Once a row already has its duck, every other tile in that row can effectively be treated as unavailable for another duck.
The same principle applies vertically.
Each column must contain exactly one duck, so placing a duck eliminates the remaining possibilities in that column.
Each group of same-colored tiles must contain exactly one duck. This adds another layer of logic that you won't find in ordinary row-and-column-only puzzles.
A tile can therefore be restricted by three different structures:
Row + Column + Color Zone
Adjacent ducks are not allowed.
This rule can eliminate potential positions even when the row, column, and color-zone rules appear to permit them.
As you progress, Duckdoku introduces larger boards and more complicated colored regions. This increases the number of possible interactions between the rules.
Don't always begin in the upper-left corner.
Look for rows, columns, or color zones where only a small number of tiles could possibly contain a duck.
The fewer possibilities an area has, the easier it is to make a logical deduction.
The single-tap safe marker is extremely useful.
When you know a tile cannot contain a duck, mark it. This reduces the number of possibilities you need to consider and prevents you from repeatedly reconsidering the same location.
If a row has only one tile that can legally contain a duck, that position is effectively forced.
Place the duck there, then immediately check the corresponding column and color zone.
One deduction can trigger several others.
Whenever you place a duck, look vertically as well as horizontally.
Because each column can contain only one duck, all other candidate positions in that column are eliminated.
This can create another forced move elsewhere on the board.
The colored regions are just as important as rows and columns.
If a color zone already contains a duck, every other tile in that zone can no longer contain one.
Conversely, if only one tile remains possible within a color zone, that tile must contain the duck.
This is one of the easiest rules to overlook.
A tile might appear valid because its row, column, and color zone are all available, but if placing a duck there would put it next to another duck, the position is invalid.
Always perform an adjacency check before committing to a placement.
Every confirmed duck gives you information.
Once you place one, eliminate:
Then search the newly restricted areas for the next forced move.
Duckdoku rewards deduction.
If several positions appear possible, continue examining the board instead of immediately choosing one at random.
A forced placement elsewhere may eventually eliminate one of those possibilities.
The strongest deductions often happen where several constraints overlap.
For example, imagine a tile that is:
That is an extremely strong candidate because multiple rules independently support it.
Don't continue solving based on outdated information.
After placing a duck, scan the affected row, column, color zone, and nearby tiles again.
A single placement can completely change another section of the puzzle.
The entire puzzle can be reduced to four core rules:
Every row needs exactly one duck.
Every column needs exactly one duck.
Each same-colored region needs exactly one duck.
A duck cannot be placed directly next to another duck.
Keeping these four rules in mind makes the larger boards much easier to understand.
A useful solving routine is:
Step 1: Look for rows with very few candidates.
Step 2: Look for columns with very few candidates.
Step 3: Examine the colored zones.
Step 4: Mark tiles that are definitely safe.
Step 5: Identify forced duck locations.
Step 6: Check the row, column, zone, and neighboring tiles before placing.
Step 7: After placing a duck, eliminate the newly impossible positions.
Step 8: Repeat the process until the board is complete.
This systematic approach is much more reliable than tapping tiles based on appearance.
For difficult boards, mentally track the possible positions for each row, column, and color zone.
If a row has three candidates but two of those candidates are inside a color zone that already needs its duck elsewhere, the remaining candidate becomes much more important.
You don't always need to know where a duck is.
Knowing where a duck cannot be can be equally valuable.
Every safe tile removes a possibility, and enough eliminated possibilities eventually produce forced placements.
One move can create another:
Duck placed → Row eliminated → Color zone restricted → Column restricted → Another duck forced
When the board becomes difficult, follow these chains instead of trying to solve every area independently.
If two tiles seem equally possible, leave both as candidates until another rule resolves the situation.
An incorrect assumption can create a dead end several moves later.
Players familiar with standard Sudoku may naturally focus on rows and columns. In Duckdoku, the colored regions are an equally important constraint.
A candidate may satisfy three rules but still fail because it is adjacent to another duck.
Sometimes eliminating impossible positions is more useful than immediately finding a duck.
Always consider horizontal, vertical, regional, and adjacency information together.
When a puzzle seems stuck, look for another restriction rather than immediately choosing a random tile.
Duckdoku becomes more demanding as the board grows and the color zones become more complex. Larger boards create more potential placements and more interactions between the four main rules.
A useful progression is:
Small board → Learn the rules → Mark safe tiles → Combine constraints → Solve larger zones → Handle complex layouts
The game therefore becomes harder through logical complexity rather than complicated controls.
Duckdoku is easy to understand but can require careful deduction on more complicated boards.
The App Store describes it as a pure logic puzzle where players need patience, observation, and step-by-step reasoning.
Players who already enjoy Sudoku, logic grids, deduction puzzles, and brain-training games may find the basic concept familiar while still needing to adapt to the colored-zone and adjacency rules.
| Feature | Details |
|---|---|
| Game | Duckdoku: Sudoku Puzzle Game |
| Developer | Solid Games |
| Seller | Solid Games LIMITED |
| Category | Puzzle |
| Platforms | iPhone, iPad |
| Age Rating | 4+ |
| Price | Free |
| Contains | Advertising |
| In-App Purchases | Yes |
| iOS Requirement | iOS 15.0 or later |
| iPad Requirement | iPadOS 15.0 or later |
| Size | 200.6 MB |
| Languages | English + 13 more |
The current U.S. App Store listing identifies Solid Games as the developer and lists Duckdoku as a free Puzzle game with advertising and in-app purchases. It requires iOS 15.0 or later and iPadOS 15.0 or later.
The listing currently shows 4.8/5 from 117 ratings in the U.S. App Store. Ratings can change as additional users submit reviews.
The current App Store version history lists version 0.1.7, with the July 2 update described as an SDK update and level replacement. An earlier version 0.1.3 also included an SDK update and level replacement.
The App Store currently lists advertising and paid options for removing interstitial ads.
Duckdoku is a logic puzzle game inspired by Sudoku. Instead of placing numbers, players find hidden ducks inside colorful tile boards.
Tap once to mark a tile as safe and double-tap to reveal a duck. The final board must satisfy the row, column, color-zone, and adjacency rules.
Every row and column must contain exactly one duck. Every color zone must also contain exactly one duck, and ducks cannot be next to one another.
It uses a similar deduction-based approach, but it does not use traditional numbers. Instead, the puzzle revolves around hidden ducks, colorful regions, and adjacency restrictions.
Yes. A single tap marks a location as safe, indicating that no duck should be placed there.
Yes. The official listing says the boards become larger and the color zones more complex as you progress.
Yes. The App Store lists Duckdoku as free with advertising and optional in-app purchases.
The current listing supports iPhone and iPad, with iOS 15.0 or later required for iPhone and iPadOS 15.0 or later for iPad. The listing also provides compatibility for Apple-silicon Macs and Apple Vision.
Duckdoku gives the familiar logic-puzzle formula a colorful new identity by replacing numbers with hidden ducks. The real challenge comes from satisfying four rules simultaneously: one duck per row, one per column, one per color zone, and no adjacent ducks.
The most reliable way to solve difficult boards is to avoid rushing. Mark safe positions, identify restricted areas, place only well-supported ducks, and then use each confirmed position to eliminate possibilities elsewhere.
For players who enjoy Sudoku games, logic puzzles, brain teasers, deduction games, and colorful casual puzzles, Duckdoku offers a different style of grid-based problem solving without relying on traditional numbers.









