The game combines simple controls with increasingly demanding platforming. Its pixel-art presentation, unusual vegetable characters and dry dialogue give the adventure a personality that separates it from more conventional mobile platformers.
The current App Store listing includes 50 main levels, five bosses, collectible stars, unlockable secrets, controller support and additional Fungo Cave content that was added to the mobile version in 2025.
Dadish is a 2D retro platformer built around exploration, precision movement and short challenge-focused levels.
The basic objective is straightforward: move through each stage, avoid hazards and enemies, find the missing baby radishes and reach the end safely.
What makes the game more interesting is how its level design gradually introduces new timing challenges. Early stages help you understand Dadish's movement, while later areas demand better control of jumps, enemy patterns, platforms and hazards.
The game is available on iPhone and iPad and is listed as an Action title developed by Thomas Young. The current US App Store listing shows a 4.6/5 rating from about 3.9K ratings.
The story begins with Dadish discovering that his children have gone missing.
Instead of presenting a serious rescue drama, the game mixes the adventure with absurd vegetable characters, fast-food enemies and intentionally silly conversations.
That contrast is one of Dadish's strongest features.
The world looks bright and playful, but the platforming can become surprisingly demanding. Dadish may look like a harmless radish, yet the later stages expect careful jumps, patience and repeated attempts.
The humor also continues during the journey, giving the game a relaxed personality even when a difficult section has you repeating the same jump several times.
Dadish uses classic side-scrolling platformer design.
You'll spend most of your time:
The controls are intentionally simple, but the level design makes precision increasingly important.
The core adventure contains 50 levels, divided across several themed areas and ending with major boss encounters.
Don't judge the difficulty by the early stages.
The opening levels are designed to teach movement and basic hazards. Later stages combine multiple mechanics, forcing you to think about where you will land before you make the jump.
A useful mindset is to treat each level as a small puzzle rather than simply running toward the exit.
Dadish features five major bosses.
Boss encounters change the rhythm of the game. Instead of simply navigating platforms, you need to observe an enemy's attack pattern and determine when movement is safe.
The biggest mistake is trying to rush a boss.
Watch first.
Once you understand the attack cycle, the fight becomes much more manageable.
Stars are hidden throughout the stages and provide an additional reason to replay completed levels.
Don't immediately chase a star if doing so places Dadish in danger.
A better approach is:
This turns difficult collectibles into manageable replay objectives.
Finding the missing children is central to the adventure.
Some are placed along the normal route, while others encourage you to explore areas that you might otherwise ignore.
Whenever you see an unusual platform arrangement or suspicious opening, investigate it rather than automatically following the safest route.
Dadish is easy to understand but requires precision.
Use the directional controls to move Dadish through each stage and jump across platforms.
Jump timing is one of the most important skills in the game.
Don't hold a jump simply because you can.
Instead, learn to distinguish between:
The game's update history confirms that double-jump behavior has been part of the game's mechanics, while later updates also added an Adjust Controls option.
Dadish supports controllers, giving players another way to handle precision sections. The developer also restored controller functionality in a 2025 update.
The safest way to play Dadish is to observe the level first.
When entering a new section, look for:
You don't need to complete every section at maximum speed.
Understanding the level is more valuable than rushing into it.
Large movements are dangerous around spikes and narrow platforms.
When you're approaching a dangerous landing:
Slow down → position Dadish → make the jump → immediately prepare for the next movement.
This is much more reliable than holding a direction continuously.
Not every enemy needs to be confronted.
If an enemy blocks your route but can be avoided safely, avoiding it may be the better option.
This is especially important when you're carrying a difficult run toward a collectible or level exit.
Your goal is to finish the stage, not necessarily defeat everything you encounter.
Fast-food enemies are deliberately designed to interrupt your movement.
Before attempting a difficult section, watch what the enemy does.
Ask:
Once you recognize the pattern, an enemy that initially looks unpredictable usually becomes much easier.
Double jumping can save a run, but it can also create problems if used too early.
A common mistake is spending the second jump before reaching the correct position.
For difficult gaps:
First jump → adjust position → wait until necessary → second jump → land.
Don't automatically use both jumps immediately.
If you repeatedly die in the same location, don't simply repeat the exact same movement.
Change one thing.
Try:
Small adjustments are often enough to turn a frustrating section into a consistent one.
Stars are optional objectives, so you should not always pursue them during your first attempt.
A good star-hunting routine is:
Complete the level and learn the layout.
Return specifically for the star.
Try to combine the star with a clean completion.
This approach reduces frustration because you're not trying to learn the level and perform a perfect collectible run simultaneously.
Spikes punish hesitation and uncontrolled movement.
Position Dadish before jumping rather than making major corrections after leaving the platform.
If the landing area is small, prioritize accuracy over speed.
Watch a platform for one complete movement cycle before committing.
Once you understand its timing, jump when the platform reaches the most favorable position.
These are usually harder than either mechanic alone.
Don't focus exclusively on the enemy.
Think about the landing position first.
A jump that avoids an enemy but leaves Dadish directly over a hazard is still a bad jump.
Boss fights reward observation more than aggression.
Spend the opening moments learning what the boss does.
Most attacks leave a window where movement is safer.
Make controlled movements instead of trying to cover the entire screen at once.
Once you've recognized the cycle, the fight becomes a matter of execution.
Bosses can feel much harder when you're rushing because you've already spent several attempts reaching them.
Treat each attempt as practice.
One of the notable recent changes is the arrival of the previously console-exclusive Fungo Cave levels on mobile.
The feature was added to the mobile version in the 1.41/1.42 update period in September 2025. The developer also added adjustable controls alongside this content.
Fungo Cave gives returning players another reason to revisit Dadish after completing the original adventure.
Its presence also makes the current mobile version more substantial than the original launch experience.
Dadish isn't only about reaching the end of each level.
The game also includes a Timer Mode, which becomes available after beating level 40 according to the game's version history.
This changes how you approach completed stages.
Instead of asking:
"Can I finish this level?"
You're asking:
"How efficiently can I finish it?"
For time-focused runs:
The fastest way to improve is not simply playing more levels.
Improve one skill at a time.
Learn how far Dadish travels during different jumps.
Watch enemies before attempting to pass them.
Learn how to use your second jump when a landing isn't perfect.
Remember dangerous sections so you don't have to rediscover them every attempt.
Dadish becomes much easier once you stop treating every obstacle as something that must be crossed immediately.
Dadish starts relatively gently, but its difficulty increases as the stages introduce tighter platforming sequences and more complicated combinations of hazards.
This creates an interesting balance:
Easy to understand, harder to master.
Player reviews frequently praise the simple controls and presentation, while some players specifically mention later levels becoming considerably more difficult.
So Dadish is not a completely casual platformer.
It is accessible to newcomers, but players pursuing every star or trying to complete difficult stages cleanly will encounter considerably more demanding challenges.
Dadish has a deliberately cheerful visual style.
The pixel-art graphics, vegetable characters and fast-food enemies create a playful world that doesn't take itself too seriously.
The soundtrack supports the retro presentation, while the dialogue gives the characters most of their personality.
The result is a game that can look simple in screenshots but has considerably more character once you actually play it.
Dadish's biggest strength is its combination of simple mechanics and strong personality.
The controls are easy to understand, but the levels give those controls enough depth to remain interesting.
The humor also helps the game stand out. Instead of relying exclusively on platforming, Dadish constantly gives the adventure a lighthearted identity.
The additional Fungo Cave content is particularly useful for returning players because it adds more to the mobile experience rather than simply leaving the original 50-level campaign untouched.
The main weakness is that some sections can become frustrating when several hazards are combined.
Players who prefer very relaxed platforming may find later levels demanding.
| Feature | Details |
|---|---|
| Game | Dadish |
| Developer | Thomas Young |
| Genre | Action / Platformer |
| Main Levels | 50 |
| Bosses | 5 |
| Style | Retro 2D platformer |
| Platform | iPhone, iPad |
| Controller Support | Yes |
| Collectibles | Stars |
| Extra Content | Fungo Cave |
| Timer Mode | Yes |
| Age Rating | 9+ |
| Current App Store Version | 1.44 |
| Current iOS Requirement | iOS 16.1 or later |
| App Size | 65.7 MB |
| App Store Rating | 4.6/5 from about 3.9K US ratings |
The current App Store listing identifies Thomas Young as the developer, lists the game as an Action title, and shows iOS/iPadOS 16.1 or later as the current compatibility requirement.
The mobile version has continued receiving maintenance and content updates.
The September 2025 updates were particularly notable because they brought Fungo Cave to mobile and added an Adjust Controls option. Later updates fixed issues involving stars, level times, the World 2 map and a crash after defeating Hotdog.
The current listed version is 1.44, dated October 9, 2025, with additional bug fixes.
The main Dadish campaign contains 50 levels. The mobile version also includes additional Fungo Cave content.
There are five major bosses in the main game.
Yes. Controller support is listed by the developer, and the 2025 update history confirms that controller functionality was restored.
Yes. Stars are hidden throughout the stages, providing optional challenges for players who want to replay levels.
The basic controls are easy to learn, but later levels can become significantly more demanding. Player reviews reflect both the game's accessibility and its increasingly challenging platforming.
Yes. The mobile version received the previously console-exclusive Fungo Cave levels in September 2025.
Yes. Timer Mode was introduced as an unlockable feature after completing level 40.
Its combination of retro platforming, vegetable characters, fast-food enemies, humorous dialogue and deliberately challenging level design gives it a distinctive identity.
Dadish is a compact retro platformer that succeeds because it doesn't overcomplicate its core idea. The controls are approachable, the characters are memorable, and the levels gradually demand more precision.
The combination of 50 main stages, five bosses, stars, secrets, Timer Mode and the later Fungo Cave addition gives the game considerably more replay value than its simple presentation might initially suggest.
For new players, the best advice is simple: don't rush the difficult sections. Learn the movement, watch enemy patterns, preserve your double jump when necessary and treat failed attempts as information.
For completionists, stars and timed runs provide a reason to return after finishing the main adventure.
And for players who enjoy humorous retro platformers, Dadish offers a particularly charming mix of precision gameplay and ridiculous vegetable-powered storytelling.









